Whola Lotta Loft! Evermotion Challenge 2015 Render Competition
As an architect I usually focus more on the whole space than the details, this time i try to create a modular space inside an abandoned industrial structure
The base is a concrete grid almost in ruins, a windowed facade and some old plumbing.
The way this place becomes habitable is by the introduction of independent furniture modules that articulate the empty space through the constrast of pure and simple forms and the white and reflecting materials.
The old factory and the new minimal modules are the dialectical couple that define the concept of this Loft.
Everything was done in Autodesk 3d Studio Max 2015, Vray 3.20 and Photoshop CC. Each image took 15hs to render with the new Progressive sampler in a I7 3770 3.4Ghz at 3000px x 1690px, and i use every bit of my 16Gb of ram.
The post-production in Photoshop was made mostly with the Camera Raw Filter applied on a Smart Object made of the render passes so the Original Render kept untouched, and i finish with Magic Bullet Looks.
The volume light was rendered separately in a scene specially optimized for that effect, i found that is the fastest way.